We are seeking for a talented and experienced Texture Artist to join our team and help bring our video games to life. The ideal candidate will have a passion for creating high-quality textures, an understanding of material properties and texturing techniques, and experience using industry-standard software like Substance Painter, Substance Designer, ZBrush, or Mari.
Responsibilities :
At least 2 years of experience in 3D modeling and texturing.
Collaborate with the art and game design teams to create and refine textures for characters, creatures, environments, and game assets
Design and create high-quality textures using a combination of hand-painted elements, and procedural techniques
Ensure all textures meet technical requirements for game engines and are visually appealing
Provide support for modeling and animation teams as needed
Stay up-to-date with industry trends and techniques to continuously improve your skills
Requirements :
Skills in Substance Painter, ZBrush, or Mari and a deep understanding of material properties and texturing techniques
A portfolio showcasing your texturing work and demonstrating your understanding of game design and storytelling
Excellent attention to detail, problem-solving, and communication skills
Passion for creating high-quality textures for video games
We offer a competitive salary, benefits, and a supportive and creative work environment. If you’re a talented Texture Artist looking to take your skills to the next level, we’d love to hear from you !